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Gravity falls characters design
Gravity falls characters design








gravity falls characters design gravity falls characters design

Great Uncle Stan is conceptually loosely based on my Grandpa Stan on my father’s side, who I didn’t know very well. The inspirations for those voices is primarily the characters they were inspired by. Thankfully Super Paper Bag Man got recycled, forcing me to come up with better ideas. In second grade I drew a face on a paper bag and I gave him a cape and called him Super Paper Bag Man because my creativity was pretty limited at that stage. What was the first character you ever created? As a result, the conspiracy/ X-Files/spookiness aspect of the series definitely gets a stronger highlight in Season 2 than it did in Season 1, but we still hope to balance that out with some traditionally silly Gravity Fallsy-episodes. In Season 2, we’re digging much more heavily into the mythology and our characters are experiencing higher stakes, tenser situations and, in a few instances, more menacing villains. Season 1 was just about getting to know the characters, about trying to give a hint of the mythology and just trying to be as funny and fun as possible. In terms of the tone of the second season, we’re experimenting a lot more.

gravity falls characters design

There’s not a lot of discussion between the creative and programming ends. We were told that the show was going to be moved to Disney XD halfway through making the season, so there was no coordinated conversation about tone.










Gravity falls characters design